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Warrior's Skills




Berserker_Charge

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The basis of a Warrior's ability is always in speed and power, as exemplified by this devastating charge. The Warrior launches himself head first into the direction he is facing. If you connect with an enemy, expect major damage to be dealt to him. But if you happen to miss, you'll likely loss all momentum as you smash a wall and become dazed for a few moments.


Eye_of_the_Wolf

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Sometimes there is always more than meets the eye in this strange world. Anything can come out of nowhere and take a strike at you, whether you feel you're prepared for attack or not. Eye of the Wolf is for such moments; the Warrior is infused with the most sensitive vision ever known to man. With this skill, a Warrior is able to successfully see and confront any cloaked or invisible enemy.


Harpoon

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While the Warrior is a powerful hand-to-hand unit, they can't hold their own in long distance battles. This makes them very vulnerable to spells and arrows. To combat this, the Warriors have devised the skill of harpooning. The Warrior throws a rope at its target and pulls his target within slashing range. It is always wise to follow a harpoon up with a Berserker Charge, or a pounding with a war hammer for massive damage.


Tread_Lightly

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The dungeons in Nox are no safe haven; they are littered with traps that are meant to keep intruders out. Warriors may not be as resourceful as a Conjurer but they have their own tricks. Such as tiptoeing in order to stay quite and avoid setting of traps. The Warrior moves without a sound and walks so carefully the ground underneath him barely even notices his presence.


War_Cry

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Warriors are already highly feared on the battlefield, but let out your War Cry and you'll truly be a force to be reckoned with. The intimidating yell has the ability to stop any nearby opponents in their tracks and neglect spell casters the use of their magic. War Cry is a good spell to use when the odds start to mount against you.